RESEARCH
![Juan Richard Feliz on Moebius, Jodorowsky, and nostalgia for the future](http://www.bobbybobbybobby.com/cdn/shop/articles/juan.jpg?v=1709262214&width=533)
Juan Richard Feliz on Moebius, Jodorowsky, and ...
In many ways, the world of science fiction can be marked by the time before Alien and Blade Runner hit theaters, and the time after. Those films, along with other 80s classics like Terminator ushered a...
Juan Richard Feliz on Moebius, Jodorowsky, and ...
In many ways, the world of science fiction can be marked by the time before Alien and Blade Runner hit theaters, and the time after. Those films, along with other 80s classics like Terminator ushered a...
![Antonio Freyre on the art of stealth game design](http://www.bobbybobbybobby.com/cdn/shop/articles/merlino_games.png?v=1707061099&width=533)
Antonio Freyre on the art of stealth game design
Antonio Freyre, founder of Merlino Games, has more than a little experience crafting games in the stealth genre. Based out of Mexico, Antonio has released several stealth games, including the...
Antonio Freyre on the art of stealth game design
Antonio Freyre, founder of Merlino Games, has more than a little experience crafting games in the stealth genre. Based out of Mexico, Antonio has released several stealth games, including the...
![How concept artist Isaac Hannaford went from playing Halo to working on it](http://www.bobbybobbybobby.com/cdn/shop/articles/Untitled-3-01_9f1e654f-d362-4c3b-a873-18415b3118a0.png?v=1706493421&width=533)
How concept artist Isaac Hannaford went from pl...
Brooding space marines. Slick and shiny spacecraft engaged in interstellar skirmishes. Whether you realize it or not, you've probably encountered Isaac Hannaford's work out in the wild. With many foundational contributions...
How concept artist Isaac Hannaford went from pl...
Brooding space marines. Slick and shiny spacecraft engaged in interstellar skirmishes. Whether you realize it or not, you've probably encountered Isaac Hannaford's work out in the wild. With many foundational contributions...
![How artist Ryker Woodward brings Halo matches to life as oil paintings](http://www.bobbybobbybobby.com/cdn/shop/articles/ryker.png?v=1700059398&width=533)
How artist Ryker Woodward brings Halo matches t...
For many of us, these vignettes are powerful images; evoking a strong sense of nostalgia and bringing us back to summer afternoons spent sinking countless hours into our favourite games...
How artist Ryker Woodward brings Halo matches t...
For many of us, these vignettes are powerful images; evoking a strong sense of nostalgia and bringing us back to summer afternoons spent sinking countless hours into our favourite games...
![The golden age of mechs: Alex Connolly on the magic of 80s & 90s anime](http://www.bobbybobbybobby.com/cdn/shop/articles/alex_connolly_header.png?v=1699539647&width=533)
The golden age of mechs: Alex Connolly on the m...
Alex Connolly is the kind of artist whose work makes you nostalgic for memories that may have never existed. Effortlessly blending the crunchy and chunky mechanical wonders of old school,...
The golden age of mechs: Alex Connolly on the m...
Alex Connolly is the kind of artist whose work makes you nostalgic for memories that may have never existed. Effortlessly blending the crunchy and chunky mechanical wonders of old school,...
![From Ultraman to Mad Max, illustrator Kim Hu talks inspirations behind her unique style](http://www.bobbybobbybobby.com/cdn/shop/articles/Untitled-3-01_684a4fa5-5e57-49c9-bb3e-0d67b71608da.png?v=1634718285&width=533)
From Ultraman to Mad Max, illustrator Kim Hu ta...
This week we’re speaking with Kim Hu, illustrator, concept artist, and “skeleton enthusiast” working out of Germany and Japan. Many of us will recognise Kim’s work from her Skullman character as...
From Ultraman to Mad Max, illustrator Kim Hu ta...
This week we’re speaking with Kim Hu, illustrator, concept artist, and “skeleton enthusiast” working out of Germany and Japan. Many of us will recognise Kim’s work from her Skullman character as...