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How 80s scifi inspired a complete overhaul of our game's UI

How 80s scifi inspired a complete overhaul of o...

This month, we spent a lot of time exploring the Navigation UI to address usability concerns that we had with the Focus Engine. Our original "targeting" approach made sense initially,...

How 80s scifi inspired a complete overhaul of o...

This month, we spent a lot of time exploring the Navigation UI to address usability concerns that we had with the Focus Engine. Our original "targeting" approach made sense initially,...

Building the basics of an impossibly large game

Building the basics of an impossibly large game

How do you make a game that is incredibly simple in gameplay, but impossibly vast in scope?That’s the core challenge of Chaotic Era and, frankly, one of the key things...

1 comment

Building the basics of an impossibly large game

How do you make a game that is incredibly simple in gameplay, but impossibly vast in scope?That’s the core challenge of Chaotic Era and, frankly, one of the key things...

1 comment
An update for December 2019

An update for December 2019

These updates have typically been internal only, but we’re going to start sharing them now that we’re getting closer to a private beta. We’ll try to keep things nice and...

An update for December 2019

These updates have typically been internal only, but we’re going to start sharing them now that we’re getting closer to a private beta. We’ll try to keep things nice and...

From solar farming to terraforming: Energy management in Chaotic Era

From solar farming to terraforming: Energy mana...

In this entry, we’re going to dive deep into the main energy harvesting loop in Chaotic Era—especially some of the new developments we’ve added to the game recently. And we’ll...

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From solar farming to terraforming: Energy mana...

In this entry, we’re going to dive deep into the main energy harvesting loop in Chaotic Era—especially some of the new developments we’ve added to the game recently. And we’ll...

2 comments
Designing the apocalypse: Why Chaotic Era is a terrifying sci-fi vision of our future

Designing the apocalypse: Why Chaotic Era is a ...

Chaotic Era is a worst case scenario for humanity. The Earth is destroyed; its last hope, a solitary evacuation ship, is lost in space. Damaged, thousands of light years offcourse.

Designing the apocalypse: Why Chaotic Era is a ...

Chaotic Era is a worst case scenario for humanity. The Earth is destroyed; its last hope, a solitary evacuation ship, is lost in space. Damaged, thousands of light years offcourse.

Sim City meets Starcraft: The accidental influences of Chaotic Era

Sim City meets Starcraft: The accidental influe...

This is an ongoing development series about CHAOTIC ERA, an interstellar strategy game. Join the beta waitlist here or follow us on Twitter for the latest updates. It’s often said that the meaning...

Sim City meets Starcraft: The accidental influe...

This is an ongoing development series about CHAOTIC ERA, an interstellar strategy game. Join the beta waitlist here or follow us on Twitter for the latest updates. It’s often said that the meaning...